Project Mavila [Original IP]
Atmospheric indie game prototype exploring narrative tension, spatial audio, and physics-driven environmental interaction.
- • Internal Gameplay Prototype v0.2
- • Custom ScriptableObject event pipeline
Mavila Games is an independent game development studio creating engaging and memorable gaming experiences across mobile, WebGL, and PC platforms.
Mavila Games studio was founded on a simple conviction: memorable gaming experiences require both uncompromised artistic direction and rock-solid engine architecture.
From responsive mobile games and kinematic player controllers to lean WebGL optimization pipelines and real-time Photon netcode, our game development work balances creative experimentation with battle-tested performance.
Mechanics engineered for tactile responsiveness, rewarding progression, and immediate player feedback.
Garbage-collection-free pooling, Addressables asset streaming, and disciplined memory budgeting for rock-solid frame rates.
Multiplayer room matchmaking, client interpolation, and packet minimization for smooth online play.
Scalable architectures, multiplayer netcode prototypes, and original studio research in development.
Atmospheric indie game prototype exploring narrative tension, spatial audio, and physics-driven environmental interaction.
Cooperative multiplayer wave shooter featuring real-time state synchronization, Photon PUN2 matchmaking, and synchronized enemy AI.
Third-person tactical combat prototype with responsive character controllers, Cinemachine dynamic camera blending, and responsive animation state machines.
Mavila Games is currently engineering internal mechanics prototypes. Original commercial titles will be revealed through this scalable portal.
Through my professional experience, I have contributed to mobile game development, multiplayer systems, and WebGL optimization. Due to confidentiality agreements and company policies, selected commercial projects cannot be publicly showcased.
Modular Unity gameplay architecture, high-performance WebGL conversions, and multiplayer networking.
Turn creative concepts into high-performance, polished gameplay experiences across mobile, PC, and WebGL with robust C# architecture.
Convert and fine-tune existing Unity builds for flawless browser playability, eliminating out-of-memory crashes and lengthy loading times.
Implement real-time multiplayer systems using Photon PUN2, ensuring tight synchronization, room matchmaking, and resilient packet handling.
Deep profiling and systematic bottleneck eradication using Unity Profiler and Frame Debugger to reduce draw calls and memory overhead.
Have specialized project requirements, an unreleased prototype needing stabilization, or an urgent engine feature? Let’s connect.
Have a custom requirement, custom vehicle physics, or need an urgent WebGL optimization sprint?
Whether you have an upcoming mobile title, require WebGL performance tuning, or want to discuss studio collaborations, let’s talk.